Max Level: VII
Axe Enchantment
Damages players within a radius that increases with the level of enchantment.
Max Level: VI
Sword Enchantment
Chance to deal extra durability damage to all enemy armour with every attack.
Max Level: V
Armour Enchantment
Decreases damage from enemy bows by 2% per level.
Max Level: VI
Armour Enchantment
Chance to summon blaze guards when attacked by another player.
Max Level: VI
Boots Enchantment
Chance to throw your attackers into the air.
Max Level: IV
Axe Enchantment
Chance to inflict more axe damage.
Max Level: III
Axe Enchantment
Set all nearby players on fire.
Max Level: III
Sword Enchantment
Set all nearby mobs on fire.
Max Level: V
Sword Enchantment
Chance to kill multiple monsters in radius.
Max Level: IV
Armour Enchantment
Decreases damage from enemy swords by 2% per level.
Max Level: III
Bow Enchantment
Chance to rain arrows over enemy.
Max Level: V
Bow Enchantment
Headshots with bows deal double damage.
Max Level: V
Trident Enchantment
Headshots with tridents deal double damage.
Max Level: III
Trident Enchantment
Increases Trident melee damage.
Plummetting Blast
Max Level: III
Boots Enchantment
Deal damage to nearby mobs when taking fall damage.
Critical Strike
Max Level: IV
Sword Enchantment
Gives a chance to inflict critical hits dealing double damage.
Critical Impact
Max Level: IV
Trident Enchantment
Gives a chance to inflict critical hits dealing double damage.
Max Level: V
Bow Enchantment
Chance to inflict critical hits dealing double damage.
Levitation Shot
Max Level: V
Bow Enchantment
Chance to cause opponent to levitate for 4-5 seconds.
Max Level: III
Sword Enchantment
Some attacks can be followed up by another attack in quick succession.
Max Level: III
Melee Weapon Enchantment
Strike enemies with lightning every 3 consecutive hits.
Max Level: III
Sword Enchantment
Chance to steal health from an enemy a few seconds after the attack.