Esoteric Enchantments
Savage Hatchet
Max Level: VII Axe Enchantment Damages players within a radius that increases with the level of enchantment.
Ruinous Strike
Max Level: VI Sword Enchantment Chance to deal extra durability damage to all enemy armour with every attack.
Deflect
Max Level: V Armour Enchantment Decreases damage from enemy bows by 2% per level.
Blazing Ruse
Max Level: VI Armour Enchantment Chance to summon blaze guards when attacked by another player.
Convulse
Max Level: VI Boots Enchantment Chance to throw your attackers into the air.
Bloody Cleaver
Max Level: IV Axe Enchantment Chance to inflict more axe damage.
Pyromania
Max Level: III Axe Enchantment Set all nearby players on fire.
Incendiary
Max Level: III Sword Enchantment Set all nearby mobs on fire.
Death Chain
Max Level: V Sword Enchantment Chance to kill multiple monsters in radius.
Ironclad
Max Level: IV Armour Enchantment Decreases damage from enemy swords by 2% per level.
Deadly Deluge
Max Level: III Bow Enchantment Chance to rain arrows over enemy.
Killer Shot
Max Level: V Bow Enchantment Headshots with bows deal double damage.
Killer Impact
Max Level: V Trident Enchantment Headshots with tridents deal double damage.
Baleful
Max Level: III Trident Enchantment Increases Trident melee damage.
Plummetting Blast
Max Level: III Boots Enchantment Deal damage to nearby mobs when taking fall damage.
Critical Strike
Max Level: IV Sword Enchantment Gives a chance to inflict critical hits dealing double damage.
Critical Impact
Max Level: IV Trident Enchantment Gives a chance to inflict critical hits dealing double damage.
Critical Shot
Max Level: V Bow Enchantment Chance to inflict critical hits dealing double damage.
Levitation Shot
Max Level: V Bow Enchantment Chance to cause opponent to levitate for 4-5 seconds.
Echo
Max Level: III Sword Enchantment Some attacks can be followed up by another attack in quick succession.
Electrified
Max Level: III Melee Weapon Enchantment Strike enemies with lightning every 3 consecutive hits.
Leeching
Max Level: III Sword Enchantment Chance to steal health from an enemy a few seconds after the attack.
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